Chaos Chimera OTK Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
UR Rarity
Forbidden Droplet
Spell Quick
Forbidden Droplet

    Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



    Tag(s):

     Rarity
    Glorious Numbers
     Rarity
    Glorious Numbers
     Rarity
    Glorious Numbers
    Spell Normal
    Glorious Numbers

      If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.

       Rarity
      Rank-Up-Magic Admiration of the Thousands
       Rarity
      Rank-Up-Magic Admiration of the Thousands
       Rarity
      Rank-Up-Magic Admiration of the Thousands
      Spell Normal
      Rank-Up-Magic Admiration of the Thousands

        Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.

        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        Spell Normal
        Sky Striker Maneuver - Jamming Waves!

          If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

          R Rarity
          Sky Striker Mecha - Eagle Booster
          R Rarity
          Sky Striker Mecha - Eagle Booster
          R Rarity
          Sky Striker Mecha - Eagle Booster
          Spell Quick
          Sky Striker Mecha - Eagle Booster

            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

            UR Rarity
            Sky Striker Mecha - Widow Anchor
            UR Rarity
            Sky Striker Mecha - Widow Anchor
            UR Rarity
            Sky Striker Mecha - Widow Anchor
            Spell Quick
            Sky Striker Mecha - Widow Anchor

              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

              UR Rarity
              Sky Striker Mobilize - Engage!
              UR Rarity
              Sky Striker Mobilize - Engage!
              UR Rarity
              Sky Striker Mobilize - Engage!
              Spell Normal
              Sky Striker Mobilize - Engage!

                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                UR Rarity
                Spellbook of Knowledge
                UR Rarity
                Spellbook of Knowledge
                UR Rarity
                Spellbook of Knowledge
                Spell Normal
                Spellbook of Knowledge

                  Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.

                  SR Rarity
                  Spellbook of Secrets
                  SR Rarity
                  Spellbook of Secrets
                  SR Rarity
                  Spellbook of Secrets
                  Spell Normal
                  Spellbook of Secrets

                    Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.

                    UR Rarity
                    The Phantom Knights' Rank-Up-Magic Launch
                    UR Rarity
                    The Phantom Knights' Rank-Up-Magic Launch
                    UR Rarity
                    The Phantom Knights' Rank-Up-Magic Launch
                    Spell Quick
                    The Phantom Knights' Rank-Up-Magic Launch

                      During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.

                      Extra Deck

                       Rarity
                      Number 104: Masquerade
                       Rarity
                      Number 104: Masquerade
                       Rarity
                      Number 104: Masquerade
                      LIGHT
                      Number 104: Masquerade
                      • ATK:

                      • 2700

                      • DEF:

                      • 1200


                      3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.

                       Rarity
                      Number 24: Dragulas the Vampiric Dragon
                       Rarity
                      Number 24: Dragulas the Vampiric Dragon
                       Rarity
                      Number 24: Dragulas the Vampiric Dragon
                      DARK
                      Number 24: Dragulas the Vampiric Dragon
                      • ATK:

                      • 2400

                      • DEF:

                      • 2800


                      2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the Graveyard.

                       Rarity
                      Number C104: Umbral Horror Masquerade
                       Rarity
                      Number C104: Umbral Horror Masquerade
                       Rarity
                      Number C104: Umbral Horror Masquerade
                      DARK
                      Number C104: Umbral Horror Masquerade
                      • ATK:

                      • 3000

                      • DEF:

                      • 1500


                      4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.

                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus
                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus
                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus
                      FIRE
                      Number C105: Battlin' Boxer Comet Cestus
                      • ATK:

                      • 2800

                      • DEF:

                      • 2000


                      4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.

                      SR Rarity
                      Number C106: Giant Red Hand
                      SR Rarity
                      Number C106: Giant Red Hand
                      SR Rarity
                      Number C106: Giant Red Hand
                      EARTH
                      Number C106: Giant Red Hand
                      • ATK:

                      • 2600

                      • DEF:

                      • 2000


                      3 Level 5 monsters If this card has a "Number" monster as an Xyz Material, it gains this effect. ● Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field until the end of this turn.

                       Rarity
                      Number C5: Chaos Chimera Dragon
                       Rarity
                      Number C5: Chaos Chimera Dragon
                       Rarity
                      Number C5: Chaos Chimera Dragon
                      DARK
                      Number C5: Chaos Chimera Dragon
                      • ATK:

                      • 0

                      • DEF:

                      • 0


                      3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.

                      Popular Skills

                      Barian Battlemorph! Strongest Barian: 100%
                      Barian Battlemorph! Strongest Barian

                      Need 22 UR

                       Rarity
                      Number 104: Masquerade1 card
                       Rarity
                      Number 24: Dragulas the Vampiric Dragon1 card
                       Rarity
                      Number C104: Umbral Horror Masquerade3 card
                      UR Rarity
                      Number C105: Battlin' Boxer Comet Cestus1 card
                       Rarity
                      Number C5: Chaos Chimera Dragon2 card
                      UR Rarity
                      Forbidden Droplet3 card
                       Rarity
                      Glorious Numbers3 card
                       Rarity
                      Rank-Up-Magic Admiration of the Thousands2 card
                      UR Rarity
                      Sky Striker Mecha - Widow Anchor1 card
                      UR Rarity
                      Sky Striker Mobilize - Engage!3 card
                      UR Rarity
                      Spellbook of Knowledge1 card
                      UR Rarity
                      The Phantom Knights' Rank-Up-Magic Launch1 card

                      Main: 20 Extra: 9

                      UR Rarity
                      Forbidden Droplet
                      UR Rarity
                      Forbidden Droplet
                      Forbidden Droplet
                      Spell Quick
                      Forbidden Droplet

                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                        Tag(s):

                        UR Rarity
                        Forbidden Droplet
                        UR Rarity
                        Forbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR Rarity
                          Forbidden Droplet
                          UR Rarity
                          Forbidden Droplet
                          Forbidden Droplet
                          Spell Quick
                          Forbidden Droplet

                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                            Tag(s):

                             Rarity
                            Glorious Numbers
                             Rarity
                            Glorious Numbers
                            Glorious Numbers
                            Spell Normal
                            Glorious Numbers

                              If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                               Rarity
                              Glorious Numbers
                               Rarity
                              Glorious Numbers
                              Glorious Numbers
                              Spell Normal
                              Glorious Numbers

                                If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                                 Rarity
                                Glorious Numbers
                                 Rarity
                                Glorious Numbers
                                Glorious Numbers
                                Spell Normal
                                Glorious Numbers

                                  If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                                   Rarity
                                  Rank-Up-Magic Admiration of the Thousands
                                   Rarity
                                  Rank-Up-Magic Admiration of the Thousands
                                  Rank-Up-Magic Admiration of the Thousands
                                  Spell Normal
                                  Rank-Up-Magic Admiration of the Thousands

                                    Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                                     Rarity
                                    Rank-Up-Magic Admiration of the Thousands
                                     Rarity
                                    Rank-Up-Magic Admiration of the Thousands
                                    Rank-Up-Magic Admiration of the Thousands
                                    Spell Normal
                                    Rank-Up-Magic Admiration of the Thousands

                                      Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                                      SR Rarity
                                      Sky Striker Maneuver - Jamming Waves!
                                      SR Rarity
                                      Sky Striker Maneuver - Jamming Waves!
                                      Sky Striker Maneuver - Jamming Waves!
                                      Spell Normal
                                      Sky Striker Maneuver - Jamming Waves!

                                        If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                        R Rarity
                                        Sky Striker Mecha - Eagle Booster
                                        R Rarity
                                        Sky Striker Mecha - Eagle Booster
                                        Sky Striker Mecha - Eagle Booster
                                        Spell Quick
                                        Sky Striker Mecha - Eagle Booster

                                          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                          R Rarity
                                          Sky Striker Mecha - Eagle Booster
                                          R Rarity
                                          Sky Striker Mecha - Eagle Booster
                                          Sky Striker Mecha - Eagle Booster
                                          Spell Quick
                                          Sky Striker Mecha - Eagle Booster

                                            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                            R Rarity
                                            Sky Striker Mecha - Eagle Booster
                                            R Rarity
                                            Sky Striker Mecha - Eagle Booster
                                            Sky Striker Mecha - Eagle Booster
                                            Spell Quick
                                            Sky Striker Mecha - Eagle Booster

                                              If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                              UR Rarity
                                              Sky Striker Mecha - Widow Anchor
                                              UR Rarity
                                              Sky Striker Mecha - Widow Anchor
                                              Sky Striker Mecha - Widow Anchor
                                              Spell Quick
                                              Sky Striker Mecha - Widow Anchor

                                                If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                UR Rarity
                                                Sky Striker Mobilize - Engage!
                                                UR Rarity
                                                Sky Striker Mobilize - Engage!
                                                Sky Striker Mobilize - Engage!
                                                Spell Normal
                                                Sky Striker Mobilize - Engage!

                                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                  UR Rarity
                                                  Sky Striker Mobilize - Engage!
                                                  UR Rarity
                                                  Sky Striker Mobilize - Engage!
                                                  Sky Striker Mobilize - Engage!
                                                  Spell Normal
                                                  Sky Striker Mobilize - Engage!

                                                    If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                    UR Rarity
                                                    Sky Striker Mobilize - Engage!
                                                    UR Rarity
                                                    Sky Striker Mobilize - Engage!
                                                    Sky Striker Mobilize - Engage!
                                                    Spell Normal
                                                    Sky Striker Mobilize - Engage!

                                                      If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                      UR Rarity
                                                      Spellbook of Knowledge
                                                      UR Rarity
                                                      Spellbook of Knowledge
                                                      Spellbook of Knowledge
                                                      Spell Normal
                                                      Spellbook of Knowledge

                                                        Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


                                                        SR Rarity
                                                        Spellbook of Secrets
                                                        SR Rarity
                                                        Spellbook of Secrets
                                                        Spellbook of Secrets
                                                        Spell Normal
                                                        Spellbook of Secrets

                                                          Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                                          SR Rarity
                                                          Spellbook of Secrets
                                                          SR Rarity
                                                          Spellbook of Secrets
                                                          Spellbook of Secrets
                                                          Spell Normal
                                                          Spellbook of Secrets

                                                            Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                                                            UR Rarity
                                                            The Phantom Knights' Rank-Up-Magic Launch
                                                            UR Rarity
                                                            The Phantom Knights' Rank-Up-Magic Launch
                                                            The Phantom Knights' Rank-Up-Magic Launch
                                                            Spell Quick
                                                            The Phantom Knights' Rank-Up-Magic Launch

                                                              During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                                                               Rarity
                                                              Number 104: Masquerade
                                                               Rarity
                                                              Number 104: Masquerade
                                                              Number 104: Masquerade
                                                              LIGHT
                                                              Number 104: Masquerade
                                                              • ATK:

                                                              • 2700

                                                              • DEF:

                                                              • 1200


                                                              3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                               Rarity
                                                              Number 24: Dragulas the Vampiric Dragon
                                                               Rarity
                                                              Number 24: Dragulas the Vampiric Dragon
                                                              Number 24: Dragulas the Vampiric Dragon
                                                              DARK
                                                              Number 24: Dragulas the Vampiric Dragon
                                                              • ATK:

                                                              • 2400

                                                              • DEF:

                                                              • 2800


                                                              2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the Graveyard.


                                                               Rarity
                                                              Number C104: Umbral Horror Masquerade
                                                               Rarity
                                                              Number C104: Umbral Horror Masquerade
                                                              Number C104: Umbral Horror Masquerade
                                                              DARK
                                                              Number C104: Umbral Horror Masquerade
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 1500


                                                              4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                               Rarity
                                                              Number C104: Umbral Horror Masquerade
                                                               Rarity
                                                              Number C104: Umbral Horror Masquerade
                                                              Number C104: Umbral Horror Masquerade
                                                              DARK
                                                              Number C104: Umbral Horror Masquerade
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 1500


                                                              4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                               Rarity
                                                              Number C104: Umbral Horror Masquerade
                                                               Rarity
                                                              Number C104: Umbral Horror Masquerade
                                                              Number C104: Umbral Horror Masquerade
                                                              DARK
                                                              Number C104: Umbral Horror Masquerade
                                                              • ATK:

                                                              • 3000

                                                              • DEF:

                                                              • 1500


                                                              4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                              UR Rarity
                                                              Number C105: Battlin' Boxer Comet Cestus
                                                              UR Rarity
                                                              Number C105: Battlin' Boxer Comet Cestus
                                                              Number C105: Battlin' Boxer Comet Cestus
                                                              FIRE
                                                              Number C105: Battlin' Boxer Comet Cestus
                                                              • ATK:

                                                              • 2800

                                                              • DEF:

                                                              • 2000


                                                              4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                              SR Rarity
                                                              Number C106: Giant Red Hand
                                                              SR Rarity
                                                              Number C106: Giant Red Hand
                                                              Number C106: Giant Red Hand
                                                              EARTH
                                                              Number C106: Giant Red Hand
                                                              • ATK:

                                                              • 2600

                                                              • DEF:

                                                              • 2000


                                                              3 Level 5 monsters If this card has a "Number" monster as an Xyz Material, it gains this effect. ● Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field until the end of this turn.


                                                               Rarity
                                                              Number C5: Chaos Chimera Dragon
                                                               Rarity
                                                              Number C5: Chaos Chimera Dragon
                                                              Number C5: Chaos Chimera Dragon
                                                              DARK
                                                              Number C5: Chaos Chimera Dragon
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.


                                                               Rarity
                                                              Number C5: Chaos Chimera Dragon
                                                               Rarity
                                                              Number C5: Chaos Chimera Dragon
                                                              Number C5: Chaos Chimera Dragon
                                                              DARK
                                                              Number C5: Chaos Chimera Dragon
                                                              • ATK:

                                                              • 0

                                                              • DEF:

                                                              • 0


                                                              3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.


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